You are not only can buy cheap wow gold from u s,but also read a latest news here.The World of Warcraft talent trees are undergoing what is arguably the biggest change ever.The talent trees are being condensed into 31 point trees one of which must have 31 points invested before you can branch into another tree.We promise you buy wow gold fast delivery on our site.This is a massive change from the talent system that has existed since the game's inception.Here's the relevant post
Talent Tree Vision
One of the basic tenets of Blizzard game design is that of concentrated coolness."The goal for Cataclysm remains to remove a lot of the passive talents,but we don't think that's possible with the current tree size. To resolve this, we're reducing each tree to 31-point talents. With this reduction in tree size we need to make sure they're being purchased along a similar leveling curve, and therefore will also be reducing the number of total talent points and the speed at which they're awarded during the leveling process.As a result, we can keep the unique talents in each tree, particularly those which provide new spells, abilities or mechanics.We'll still have room for extra flavorful talents and room for player customization, but we can trim a great deal of fat from each tree. The idea isn't to give players fewer choices, but to make those choices feel more meaningful.Your rotations won't change and you won't lose any cool talents. What will change are all of the filler talents you had to pick up to get to the next fun talent, as well as most talents that required 5 of your hard-earned points.Besides, you can buy wow gold from us if you nedd to gather enough it in a short time.While there will always be PvP vs. PvE builds, we'd like for the difference to be less extreme, so that players don't feel like they necessarily need to spend their second talent specialization on a PvP build.
A True Mastery
The original passive Mastery bonuses players were to receive according to how they spent points in each tree are being replaced by the automatic passive bonuses earned when a tree specialization is chosen. These passives are flat percentages and we intend for them to scale with the number of talent points spent any more.The Mastery bonus that was unique to each tree will now be derived from the Mastery stat, found on high-level items, and Mastery will be a passive skill learned from class trainers around level 75.In most cases, the Mastery stats will be the same as the tree-unique bonuses we announced earlier this year.These stats can be improved by stacking Mastery Rating found on high-level items.It's not an exaggeration to say that if these changes are what they appear to be then this could be the biggest overhaul of World of Warcraft game balance ever and potentially bigger than the BC and WoTLK changes combined.You can buying wow gold now.
The Rise of Specialization
We want to focus the talent trees towards your chosen style of gameplay right away.That first point you spend in a tree should be very meaningful. When talent trees are unlocked at level 10, you will be asked to choose your specialization before spending that first point. Making this choice comes with certain benefits, including whatever passive bonuses you need to be effective in that role, and a signature ability that used to be buried deeper in the talent trees.These abilities and bonuses are only available by specializing in a specific tree. Each tree awards its own unique active ability and passives when chosen.The passive bonuses range from flat percentage increases, like a 20% increase to Fire damage for Fire mages or spell range increases for casters, to more interesting passives such as the passive rage regeneration of the former Anger Management talent for Arms warriors, Dual-Wield Specialization for Fury warriors and Combat rogues,or the ability to dual-wield itself for Enhancement shaman. The initial talent tree selection unlocks active abilities that are core to the chosen role.The goal is to choose abilities that let the specializations come into their own much earlier than was possible when a specialization-defining talent had to be buried deep enough that other talent trees couldn't access them.For instance having Lava Lash and Dual-Wield right away lets an Enhancement shaman feel like an Enhancement shaman.